System/Library/PrivateFrameworks/NeutrinoKit.framework
NUAVPlayerView.h
@class AVPlayer;
@protocol NUAVPlayerViewDelegate;
@interface NUAVPlayerView : UIView {
_Atomic int _updateReadyForDisplayID;
BOOL _observerDetached;
}
@property (nonatomic, getter=isReadyForDisplay, setter=_setReadyForDisplay:) BOOL readyForDisplay;
@property (retain, nonatomic) AVPlayer *player;
@property (weak, nonatomic) id<NUAVPlayerViewDelegate> delegate;
+ (Class)layerClass;
- (void)dealloc;
- (void)dispose;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void)observeValueForKeyPath:(id)a0 ofObject:(id)a1 change:(id)a2 context:(void *)a3;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (void)_updateReadyForDisplayWithID:(_Atomic int)a0;
@end