System/Library/PrivateFrameworks/NewsUI2.framework
NewsUI2.PuzzleHintAccessoryView.h
Download NewsUI2.PuzzleHintAccessoryView.h
@interface NewsUI2.PuzzleHintAccessoryView : UIView {
void /* unknown type, empty encoding */ identifier;
void /* unknown type, empty encoding */ height;
void /* unknown type, empty encoding */ sceneProvider;
void /* unknown type, empty encoding */ puzzleComponentsStyler;
void /* unknown type, empty encoding */ leftButton;
void /* unknown type, empty encoding */ rightButton;
void /* unknown type, empty encoding */ hintButton;
void /* unknown type, empty encoding */ keyboardButton;
void /* unknown type, empty encoding */ lastUsedWidth;
void /* unknown type, empty encoding */ buttonLength;
void /* unknown type, empty encoding */ minHeight;
void /* unknown type, empty encoding */ horizOuterPadding;
void /* unknown type, empty encoding */ hintPadding;
void /* unknown type, empty encoding */ arrowsSpacing;
}
- (void)traitCollectionDidChange:(id)a0;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;
@end