System/Library/PrivateFrameworks/PhotosGraph.framework
PGUpNextMomentCollectionBasedMatchingInfo.h
Download PGUpNextMomentCollectionBasedMatchingInfo.h
@class PGGraphMeaningNodeCollection, NSDate, NSString, PGGraphFeatureNodeCollection, PGGraphPersonNodeCollection, PGGraphMomentNodeCollection, CLLocation, PGGraphSceneNodeCollection;
@interface PGUpNextMomentCollectionBasedMatchingInfo : NSObject <PGUpNextMatchingInfo> {
PGGraphPersonNodeCollection *_personNodes;
PGGraphSceneNodeCollection *_sceneNodes;
PGGraphMeaningNodeCollection *_meaningNodes;
BOOL _isTripMemory;
CLLocation *_representativeLocation;
NSDate *_representativeDate;
BOOL _isTripMemoryIsResolved;
BOOL _representativeLocationIsResolved;
BOOL _representativeDateIsResolved;
}
@property (readonly, nonatomic) PGGraphMomentNodeCollection *momentNodes;
@property (readonly, nonatomic) PGGraphPersonNodeCollection *personNodes;
@property (readonly, nonatomic) PGGraphSceneNodeCollection *sceneNodes;
@property (readonly, nonatomic) PGGraphMeaningNodeCollection *meaningNodes;
@property (readonly, nonatomic) PGGraphFeatureNodeCollection *memoryFeatureNodes;
@property (readonly, nonatomic) BOOL isTripMemory;
@property (readonly, nonatomic) CLLocation *representativeLocation;
@property (readonly, nonatomic) NSDate *representativeDate;
@property (readonly, nonatomic) NSString *debugInfo;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
+ (id)representativeDateForMomentNodes:(id)a0;
+ (id)representativeDateForMomentNodesUniversalDateInterval:(id)a0;
+ (id)representativeLocationForLocations:(id)a0;
+ (id)representativeLocationForMomentNodes:(id)a0;
+ (id)representativeMeaningNodesForEligibleMeaningNodesByMomentNode:(id)a0;
+ (id)representativeMeaningNodesForMomentNodes:(id)a0;
+ (id)representativePersonNodesForMomentNodes:(id)a0;
+ (id)representativePersonNodesForPersonNodesByMomentNode:(id)a0;
+ (id)representativeSceneNodesForMomentNodes:(id)a0;
+ (id)representativeSceneNodesForSceneNodesByMomentNode:(id)a0;
@end