System/Library/PrivateFrameworks/ProVideo.framework
OZSceneComposer.h
@interface OZSceneComposer : NSObject
+ (unsigned long long)sceneMeshCategoryBitMask;
- (void /* unknown type, empty encoding */)calcFloorPositionBeneath:(SEL)a0 scene:(id)a1;
- (void /* unknown type, empty encoding */)doIntersectionFrom:(id)a0 lookingAt:(SEL)a1 scene:(id)a2;
- (void /* unknown type, empty encoding */)intersectionTestFrom:(id)a0 lookingAt:(SEL)a1 scene:(id)a2;
@end