System/Library/PrivateFrameworks/ProVideo.framework
TDreamGLProgramHelper.h
Download TDreamGLProgramHelper.h
@class NSMutableArray;
@interface TDreamGLProgramHelper : NSObject {
NSMutableArray *attributes;
NSMutableArray *uniforms;
unsigned int program;
unsigned int vertShader;
unsigned int fragShader;
}
@property (nonatomic) BOOL initialized;
- (void)dealloc;
- (void)addAttribute:(id)a0;
- (BOOL)link;
- (void).cxx_destruct;
- (void)use;
- (unsigned int)attributeIndex:(id)a0;
- (id)vertexShaderLog;
- (BOOL)compileShader:(unsigned int *)a0 type:(unsigned int)a1 string:(id)a2;
- (id)fragmentShaderLog;
- (id)initWithVertexShaderString:(id)a0 fragmentShaderString:(id)a1;
- (id)logForOpenGLObject:(unsigned int)a0 infoCallback:(void /* function */ *)a1 logFunc:(void /* function */ *)a2;
- (id)programLog;
- (unsigned int)uniformIndex:(id)a0;
@end