System/Library/PrivateFrameworks/RenderBox.framework
RBAnimationTimer.h
@class NSThread, CADisplayLink;
@interface RBAnimationTimer : NSObject {
struct _opaque_pthread_mutex_t { long long __sig; char __opaque[56]; } _mutex;
struct _opaque_pthread_cond_t { long long __sig; char __opaque[40]; } _cond;
struct objc_ptr<NSThread *> { NSThread *_p; } _thread;
struct objc_ptr<CADisplayLink *> { CADisplayLink *_p; } _link;
unsigned int _empty_ttl;
int _frame_rate;
int _pending_frame_rate;
}
- (id)init;
- (void)dealloc;
- (id).cxx_construct;
- (void).cxx_destruct;
- (void)thread:(id)a0;
- (void)dispatchHandlers:(id)a0;
@end