System/Library/PrivateFrameworks/RenderBox.framework
RBImageQueueLayer.h
@class RBImageQueueContents;
@interface RBImageQueueLayer : CALayer {
struct objc_ptr<RBImageQueueContents *> { RBImageQueueContents *_p; } _queue;
}
+ (id)defaultValueForKey:(id)a0;
- (id).cxx_construct;
- (void).cxx_destruct;
- (id)actionForKey:(id)a0;
@end