System/Library/PrivateFrameworks/SeymourUI.framework
SeymourUI.ArtworkView.h
Download SeymourUI.ArtworkView.h
@interface SeymourUI.ArtworkView : UIView {
void /* unknown type, empty encoding */ artwork;
void /* unknown type, empty encoding */ completedIconView;
void /* unknown type, empty encoding */ flipsContentForRightToLeftDirection;
void /* unknown type, empty encoding */ iconConstraints;
void /* unknown type, empty encoding */ layoutHandler;
void /* unknown type, empty encoding */ recencyIconView;
void /* unknown type, empty encoding */ stackIconView;
void /* unknown type, empty encoding */ shelfArtworkIconSafeAreaInsets;
void /* unknown type, empty encoding */ layout;
void /* unknown type, empty encoding */ style;
void /* unknown type, empty encoding */ imageView;
void /* unknown type, empty encoding */ oldBounds;
}
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;
@end