System/Library/PrivateFrameworks/SeymourUI.framework
SeymourUI.BurnBarBubbleNodeBuilder.h
Download SeymourUI.BurnBarBubbleNodeBuilder.h
@interface SeymourUI.BurnBarBubbleNodeBuilder : _TtCs12_SwiftObject {
void /* unknown type, empty encoding */ spriteSheet;
void /* unknown type, empty encoding */ frameRate;
void /* unknown type, empty encoding */ packPosition;
void /* unknown type, empty encoding */ modalityAsset;
void /* unknown type, empty encoding */ fallbackAsset;
void /* unknown type, empty encoding */ middleBubbleAsset;
void /* unknown type, empty encoding */ behindBubbleAsset;
void /* unknown type, empty encoding */ bubbleNode;
void /* unknown type, empty encoding */ modalityNode;
void /* unknown type, empty encoding */ isAnimating;
void /* unknown type, empty encoding */ containerBuilder;
void /* unknown type, empty encoding */ parent;
}
@end