System/Library/PrivateFrameworks/SeymourUI.framework

SeymourUI.BurnBarBubbleNodeBuilder.h

Download SeymourUI.BurnBarBubbleNodeBuilder.h

  1. _TtCs12_SwiftObject
@interface SeymourUI.BurnBarBubbleNodeBuilder : _TtCs12_SwiftObject {
    void /* unknown type, empty encoding */ spriteSheet;
    void /* unknown type, empty encoding */ frameRate;
    void /* unknown type, empty encoding */ packPosition;
    void /* unknown type, empty encoding */ modalityAsset;
    void /* unknown type, empty encoding */ fallbackAsset;
    void /* unknown type, empty encoding */ middleBubbleAsset;
    void /* unknown type, empty encoding */ behindBubbleAsset;
    void /* unknown type, empty encoding */ bubbleNode;
    void /* unknown type, empty encoding */ modalityNode;
    void /* unknown type, empty encoding */ isAnimating;
    void /* unknown type, empty encoding */ containerBuilder;
    void /* unknown type, empty encoding */ parent;
}

@end