System/Library/PrivateFrameworks/SeymourUI.framework
SeymourUI.VolumeSlider.h
Download SeymourUI.VolumeSlider.h
@class NSString, UIWindowScene;
@interface SeymourUI.VolumeSlider : UIView <MPVolumeControllerDelegate, MPVolumeDisplaying> {
void /* unknown type, empty encoding */ onVolumeChanged;
void /* unknown type, empty encoding */ sliderView;
void /* unknown type, empty encoding */ stackView;
void /* unknown type, empty encoding */ styleProvider;
void /* unknown type, empty encoding */ timerProvider;
void /* unknown type, empty encoding */ isTracking;
void /* unknown type, empty encoding */ route;
void /* unknown type, empty encoding */ volumeCommitTimer;
void /* unknown type, empty encoding */ volumeController;
}
@property (nonatomic, readonly) BOOL onScreenForVolumeDisplay;
@property (nonatomic, readonly) NSString *volumeAudioCategory;
@property (nonatomic, readonly) UIWindowScene *windowSceneForVolumeDisplay;
- (void)volumeController:(id)a0 volumeControlAvailableDidChange:(BOOL)a1;
- (BOOL)isOnScreenForVolumeDisplay;
- (void)volumeController:(id)a0 volumeValueDidChange:(float)a1;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (void)didMoveToWindow;
@end