System/Library/PrivateFrameworks/SpringBoardFoundation.framework
SBFPhysicalButtonSceneTarget.h
Download SBFPhysicalButtonSceneTarget.h
@class FBScene, FBSSceneIdentity, NSMutableDictionary;
@interface SBFPhysicalButtonSceneTarget : NSObject <NSCopying, NSMutableCopying> {
NSMutableDictionary *_targetsByButton;
}
@property (readonly, weak, nonatomic) FBScene *scene;
@property (readonly, nonatomic) FBSSceneIdentity *sceneIdentity;
@property (readonly, nonatomic) unsigned long long count;
- (unsigned long long)hash;
- (id)description;
- (void).cxx_destruct;
- (BOOL)isEqual:(id)a0;
- (id)mutableCopyWithZone:(struct _NSZone { } *)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)buttonTargetForButton:(unsigned long long)a0;
@end