System/Library/PrivateFrameworks/TSReading.framework
TSDMutableShadow.h
@interface TSDMutableShadow : TSDShadow
- (void)setOpacity:(double)a0;
- (void)setOffset:(double)a0;
- (void)setRadius:(double)a0;
- (void)setEnabled:(BOOL)a0;
- (void)setColor:(struct CGColor { } *)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (void)setAngle:(double)a0;
- (void)setTSUColor:(id)a0;
@end