System/Library/PrivateFrameworks/TeaUI.framework
TUDebugWindow.h
@class UIViewController;
@interface TUDebugWindow : UIWindow {
void /* unknown type, empty encoding */ debugDelegate;
void /* unknown type, empty encoding */ isAllowed;
void /* unknown type, empty encoding */ isPresenting;
void /* unknown type, empty encoding */ _observableRootViewController;
}
@property (nonatomic, retain) UIViewController *rootViewController;
- (void)onDidBecomeActive;
- (void)onWillEnterForeground:(id)a0;
- (void)onWillResignActive;
- (id)initWithWindowScene:(id)a0;
- (void)traitCollectionDidChange:(id)a0;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void)sendEvent:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (void)motionBegan:(long long)a0 withEvent:(id)a1;
@end