System/Library/PrivateFrameworks/TipsUI.framework
TipsUI._PlayerView.h
@interface TipsUI._PlayerView : UIView {
void /* unknown type, empty encoding */ player;
}
@property (class, nonatomic, readonly) Class layerClass;
- (void)layoutSubviews;
- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
@end