System/Library/PrivateFrameworks/VisionKitInternal.framework
VisionKitInternal.StickerShaderStrokeGenerator.h
Download VisionKitInternal.StickerShaderStrokeGenerator.h
@interface VisionKitInternal.StickerShaderStrokeGenerator : _TtCs12_SwiftObject {
void /* unknown type, empty encoding */ device;
void /* unknown type, empty encoding */ library;
void /* unknown type, empty encoding */ vertexCoordsBuffer;
void /* unknown type, empty encoding */ textureCoordsBuffer;
void /* unknown type, empty encoding */ strokeRadius;
void /* unknown type, empty encoding */ strokeBlurRadius;
void /* unknown type, empty encoding */ maskTexture;
void /* unknown type, empty encoding */ inputScale;
void /* unknown type, empty encoding */ outputTextureSize;
void /* unknown type, empty encoding */ distanceTexture;
void /* unknown type, empty encoding */ strokeTexture;
void /* unknown type, empty encoding */ strokePipelineState;
void /* unknown type, empty encoding */ pixelFormat;
void /* unknown type, empty encoding */ pixelFormatForDistance;
}
@end