System/Library/PrivateFrameworks/WeatherMaps.framework
WeatherMaps.MetalTiledParticleRenderer.h
Download WeatherMaps.MetalTiledParticleRenderer.h
@interface WeatherMaps.MetalTiledParticleRenderer : _TtCs12_SwiftObject {
void /* unknown type, empty encoding */ windParticleSimulator;
void /* unknown type, empty encoding */ _configuration;
void /* unknown type, empty encoding */ tileSize;
void /* unknown type, empty encoding */ texturesLock;
void /* unknown type, empty encoding */ textures;
void /* unknown type, empty encoding */ prevTextures;
void /* unknown type, empty encoding */ texturePool;
void /* unknown type, empty encoding */ viewportSize;
void /* unknown type, empty encoding */ previousViewportSize;
void /* unknown type, empty encoding */ viewportTexture;
void /* unknown type, empty encoding */ metalDevice;
void /* unknown type, empty encoding */ captureScope;
void /* unknown type, empty encoding */ commandQueue;
void /* unknown type, empty encoding */ pipelineState;
void /* unknown type, empty encoding */ msaaType;
void /* unknown type, empty encoding */ multisampleTexture;
void /* unknown type, empty encoding */ imrComputePipelineState;
void /* unknown type, empty encoding */ imrThreadgroupSize;
void /* unknown type, empty encoding */ imrThreadgroupInGrid;
void /* unknown type, empty encoding */ particles;
void /* unknown type, empty encoding */ previousParticleAmount;
void /* unknown type, empty encoding */ vertexBuffers;
void /* unknown type, empty encoding */ currentVertexBufferIndex;
void /* unknown type, empty encoding */ inflightSemaphore;
void /* unknown type, empty encoding */ trailEffectRenderer;
}
@end