System/Library/Frameworks/GameplayKit.framework
GKPerlinNoiseSource.h
Download GKPerlinNoiseSource.h
@interface GKPerlinNoiseSource : GKCoherentNoiseSource
@property (nonatomic) double persistence;
+ (id)perlinNoiseSourceWithFrequency:(double)a0 octaveCount:(long long)a1 persistence:(double)a2 lacunarity:(double)a3 seed:(int)a4;
- (id)init;
- (double)valueAt:(SEL)a0;
- (id)cloneModule;
- (id)initWithFrequency:(double)a0 octaveCount:(long long)a1 persistence:(double)a2 lacunarity:(double)a3 seed:(int)a4;
@end